Help Info

You can revist this screen later in the settings menu by clicking the help button!


Be prepared for a whole essay FYI, or you can just play the game and come back here when stuck.

Basic Mechanics

Starting a new run
The beginning. You're at the dawn of your time, brink of new discoveries. Find it all out, and take what you knew from the past runs.
Knowledge
Knowledge is used to unlock other upgrades, a core important resource generated by clicking
Mood
Mood affects how fast your bars move, along with if it's very bad, stops you from generating more knowledge (It's recommended to get the mood bar). So if you can't generate knowledge/wisdom check your mood.
Inventions
Technically you can call them upgrades, but anyway their requirements to unlock are hidden! Some take knowledge/wisdom (BUT NEVER BONUSES!) or levels of bars. Since the 0.50.0 update, there can be multi requirements or costs
Training
Click on a bar. For free, it passively fills up. Only 1 may be active at a time (until later), so choose wisely. The worse your mood is the slower it fills, higher the better (0.5-1.5)

If you're ever stuck and no upgrades are visible, you can click the find a random unlock (if you have enough) and it'll say a random unlock requirements in the story page.


Specific tip: This game unfolds as you go. There is a lot of content that unlocks. Sometimes you may feel lost, and that's ok.

The point of this game is to carve your own personal path. You may miss an upgrade or something, but that's the exact point. Discover something hella cool your personal own way.


Basic Mechanics II

The Pit
Throw your knowledge and wisdom into it to potientally recieve stuff back or nothing. Wisdom is better to throw FYI
Bonuses (+0)
Bonuses are the numbers next to your resources. Gotten only from the pit, it's not taxed by mood and only used when you cannot normally afford an upgrade. Is not thrown into the pit aswell
Unlocker
Paying a small fee, the unlocker will give you the requirements for a random upgrade. Not the upgrade. So to see the upgrade you first must do the requirements. Some requirements may be confusing. Always said in the message box. If it says "All upgrades bought" you've completed the game for the most part as of now!
Magic
Many people say to me that they don't know what it does, but you must find out! (Hint: level it up)
Matter/Creation
The creation bar gives you +1 matter every time it levels up. While active, it makes your mood capacity be able to take 1/2 as much as normal.
The bar works fastest when your mood is bad, opposite basically as bars work

Potion Brewery

Potions
Potions are given by dealers, and each have their own effects, hinted by the name. A higher tier potion (ex: II is higher than I) does more and lasts longer opposed to a lower tier.
Potions also stack. Using a potion individually is much less superior to stacking different potion tiers at once, as they MULTIPLY each other. (if II gives 3x boost, III gives 4x boost, together they give a 12x, not 7x)
Dealers
When getting potions, there are individual dealers. Each dealer can give you better potions if they're lucky, or scam you. If you feel unlucky, simply switch dealers!
Each dealer also has a different cooldown for purchasing potions, so take that in mind. Switching dealers also has a 5 min cooldown

Mining

Barcoins
Barcoins are generated whenever any bar in the Training tab fills up. They are used to purchase various things in the miner tab. In depth, it's a form of currency used at bars that miners solely rely on
Miners
Miners progress in mineshafts, to gather resources. Finishing 1 mineshaft gives experience to the group of miners to mine better (slightly faster). To operate, they require 1 barcoin per progress mined.
Mineshafts
Miners may be assigned to a mineshaft to earn resources there. Each mineshaft has a different amount of difficulty to recieve a resource, and different chances for different resources depending on the mineshaft.
Resources
You will earn various resources while mining. Each one is different, and no resource is superior to others ever.
Market
Importantly, the resources earned from mining and in general, can be used at the market to convert to other resources or in general.
Miner Levels/leveling
Miners have a collective level, which grows when the level bar fills up. To get experience for them, they must work in the mines and collect resources. Passively they will learn, and therefore gain XP. Be patient with them.

Inventory && Crafting

Loadout
The loadout is what you are currently wearing. When wearing an item, it passively degrades in durability but gives you the boost on it
Inventory Slots
These slots house your equipment. Clicking on a slot will equip the item to the loadout, BUT the item will not just disappear into the loadout- it will stay in the inventory slot too.

Advanced Mechanics

Lifespan
You have a base lifespan of XXX Years roughly (I cannot disclose this legally). Naturally, days pass and you grow old.
Once you reach your intended lifespan, you DIE! Dying is permenant, and next run you get no bonuses.
TrainingBackgroundImg InventionsBackgroundImg

Message Log

Saving...
Knowledge:

Age:
Day:

Mood:


Basic

Health

Magic



The pit will take your resources you throw into it and MIGHT give you something back if you're nice. Something good.

Time until reset:

Throw Knowledge into the pit
Throw Wisdom into the pit

Sacrifice stuff into the pit

thepitimage


Time left:

Current Dealer:

Time Left:


Barcoins: 0

Soil: 0

Stone: 0

Black Crystal: 0

Dark Pyrite: 0

Blue Gem: 0


Total Miners: 0

0%
0%

Market Offers

Market Stall Stock

Current Loadout

Inventory Slots:

Select a recipe

Item Name:

Item requires:

Item Descript

Item Other:

Item Researched.

Saving/Loading

If you're having issues saving or loading, press these buttons

WARNING! Earlier saves may get corrupted, so you may have to start a new save(as the way it works, saves layer over, so you might get incorrect old variables)

Settings

Music Volume: 100

Save interval: 5 Seconds

Achievement Buttons In a row: 4

Suggestions && player feedback!

Google form ANON feedback

Statistics

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